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Cards > Forging Cards




Cards > Forging Cards > What is this?

You can sacrifice up to 5 cards to upgrade a single card. This process is called `Forging Cards`. You can only perform this task in a `Card Forge` shop.

Forging cards may unlock special bonuses tailored according to your needs.


Cards > Forging Cards > How to

You can forge cards by going to a `Card Forge` found in some towns. Do bear in mind that not all towns may have a `Card Forge`.



Cards > Upgrading Cards > Sample formula



Life leech A chance that 100% damage you deal will be return to you as life
Ingredient 1: Damage card prefix: Master, Arch
Ingredient 2: Damage card prefix: Major, Veteran
Ingredient 3: Healing card prefix: Any
Ingredient 4: Damage card prefix: Swing, Hadza, Blast, Pain

Vampiric A percentage of damage you deal will be return to you as life
Ingredient 1: Damage card prefix: Master, Arch
Ingredient 2: Damage card prefix: Major, Veteran
Ingredient 3: Healing card prefix: Any
Ingredient 4: Damage card prefix: Swing, Hadza, Blast, Pain

Weakened Permanently reduces all the damage from a target by a percentage. Stackable.

Stun A chance to stun and disable a target. Not-stackable.

Blunt A chance to change your damage to physical damage

Flame A chance to change your damage to magical damage

Poison A chance to change your damage to poison damage

Divine A chance to change your damage to spirit damage

Healing prayer A small chance the target will be completely heal
Ingredient 1: Damage card prefix: Master, Arch
Ingredient 2: Damage card prefix: Major, Veteran
Ingredient 3: Damage card without prefix (ex: Stab, Strike, Swing, Hammer)
Ingredient 4: Healing card prefix: Any
Ingredient 5: Healing card prefix: Any

Reaper A small chance the target will instantly die

Vulnerable to all Permanently reduces all resistance from a target by a percentage. Stackable.

Vulnerable to physical Permanently reduces physical resistance from a target by a percentage. Stackable.

Vulnerable to magical Permanently reduces magical resistance from a target by a percentage. Stackable.

Vulnerable to poison Permanently reduces poison resistance from a target by a percentage. Stackable.

Vulnerable to spirit Permanently reduces spirit resistance from a target by a percentage. Stackable.

Absorb all Permanently increases all resistance on your target

Absorb physical Permanently increases physical resistance on your target

Absorb magical Permanently increases magical resistance on your target

Absorb poison Permanently increases poison resistance on your target

Absorb spirit Permanently increases spirit resistance on your target

Reduce strength Permanently reduces strength based damage from a target by a percentage. Stackable.

Reduce intelligence Permanently reduces intelligence based damage from a target by a percentage. Stackable.

Reduce dexterity Permanently reduces dexterity based damage from a target by a percentage. Stackable.

Reduce wisdom Permanently reduces wisdom based damage from a target by a percentage. Stackable.

Critical heal A chance to double heal
Restriction: All normal & non-wisdom cards that deal damage
Ingredient 1: Damage card prefix: Master, Arch
Ingredient 2: Damage card prefix: Major, Veteran
Ingredient 3: Healing card prefix: any

Critical damage : 2% to 10% chance to deal double damage
Restriction: All normal & non-wisdom cards that deal damage
Ingredient 1: Damage card prefix: Master, Arch
Ingredient 2: Damage card prefix: Major, Veteran
Ingredient 3: Damage card prefix: heavy, quick, moderate
Ingredient 4: Damage card prefix: heavy, quick, moderate

Extra Damage : +2 to +25 extra damage
Restriction: All normal cards that deal damage
Ingredient 1: Damage card without prefix (ex: Stab, Strike, Swing, Hammer)
Ingredient 2: Damage card prefix: heavy, quick, moderate
Last updated: 2013-08-23